EnemySpawner
class in SpawnerTool.Runtime
Last updated
class in SpawnerTool.Runtime
Last updated
event Action<string, int>
OnSpawnEnemy
Fired when enemy has to spawn.
String: enemyType
int: spawn position ID.
EnemySpawner constructor
Updates Timer to control when to spawn enmies
Returns whether spawner has already spawned all enemies.