# GetEnemyPrefab

### Declaration

public GameObject GetEnemyPrefab(string enemyType);

### Parameters

<table data-header-hidden><thead><tr><th width="178"></th><th></th></tr></thead><tbody><tr><td>enemyType</td><td>Type of enemy you want to get Prefab of</td></tr></tbody></table>

### Returns

**GameObject -** Returns a Prefab given an enemy type

### Description

Returns dictionary of enemy prefabs. Strings are enemy type, and GameObject are enemy Prefabs.
