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SpawnerTool
API
API
  • API
  • Changelog
  • Runtime
    • SpawnPointsIDManager
      • GetSpawnPosition
      • TryGetSpawnPosition
    • WaveManager
      • StartRound
    • Timer
      • Timer
      • Tick
      • GetCountDownTimer
      • GetCountUpTimer
    • EnemySpawner
      • EnemySpawner
      • Tick
      • IsSpawnerFinished
  • Data
    • SpawnerGraph
      • GetAllRounds
      • GetSpawnEnemyDataByTime
      • ResetGraphState
      • ResetGraphRoundState
    • Round
    • SpawnEnemyData
    • EnemyFactory
      • GetIdToPrefab
      • GetEnemyPrefab
    • ProjectSettings
      • GetEnemyNames
      • GetEnemyColor
      • SetEnemyColor
  • Editor
    • Editor API
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  • Description
  • Properties
  • Public Methods
  1. Data

ProjectSettings

class in SpawnerTool.Data | Inherits: ScriptableObject

PreviousGetEnemyPrefabNextGetEnemyNames

Last updated 3 years ago

Description

Creating an asset of ProjectSettings, wil permit you create enemyTypes.

Properties

Dictionary<string, Color>

EnemyColorByType

Contains enemyType to color reference.

Public Methods

Returns all enemy names

Returns a color given an enemyType

Changes Enemy color

GetEnemyNames
GetEnemyColor
SetEnemyColor