class in SpawnerTool.Runtime
Controls when to spawn enemies given SpawnEnemyData
event Action<string, int>
OnSpawnEnemy
Fired when enemy has to spawn.
String: enemyType
int: spawn position ID.
EnemySpawner
EnemySpawner constructor
Tick
Updates Timer to control when to spawn enmies
IsSpawnerFinished
Returns whether spawner has already spawned all enemies.
Last updated 4 years ago