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SpawnerTool
API
API
  • API
  • Changelog
  • Runtime
    • SpawnPointsIDManager
      • GetSpawnPosition
      • TryGetSpawnPosition
    • WaveManager
      • StartRound
    • Timer
      • Timer
      • Tick
      • GetCountDownTimer
      • GetCountUpTimer
    • EnemySpawner
      • EnemySpawner
      • Tick
      • IsSpawnerFinished
  • Data
    • SpawnerGraph
      • GetAllRounds
      • GetSpawnEnemyDataByTime
      • ResetGraphState
      • ResetGraphRoundState
    • Round
    • SpawnEnemyData
    • EnemyFactory
      • GetIdToPrefab
      • GetEnemyPrefab
    • ProjectSettings
      • GetEnemyNames
      • GetEnemyColor
      • SetEnemyColor
  • Editor
    • Editor API
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  1. Data
  2. ProjectSettings

SetEnemyColor

function in ProjectSettings

Declaration

public void SetEnemyColor(string enemyType, Color color);

Parameters

enemyType

Type of enemy you want to change color

color

The color you want to assing to enemyType

Description

Changes the given color for the given enemyType.

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Last updated 3 years ago