SpawnEnemyData
class in SpawnerTool.Data
Properties
string | EnemyType | Type of enemy you want to spawn |
int | SpawnPointID | Spawn point id, matching SpawnPointsIDManager of the scene |
int | HowManyEnemies | Quantity of enemies you want to spawn |
float | TimeToStartSpawning | At which round time it starts spawning enemies |
float | TimeBetweenSpawn | How much time between spawning one enemy and the next one |
bool | IsAlreadySpawned | Checks this SpawnEnemyData has already been spawned |
Last updated